/************************************************************************/
/*																		*/
/*		School Hangover Project											*/
/*																		*/
/*		IMAC 2010														*/
/*		Author : 	Helena Duchaussoy									*/
/*					Isabelle Gouwy										*/
/*					Nathalie Kuoch										*/
/*					Franck Letellier									*/
/*					Louise Pequignot									*/
/*																		*/
/*		E-mail: flo-in-underware@googlegroups.com						*/
/*																		*/
/************************************************************************/

#include "Camera.h"


Camera::Camera() {
  
}
 

Camera::~Camera() {
}
 
void Camera::setByMatrix(const osg::Matrixd& matrix){
 
}
 
void Camera::setByInverseMatrix(const osg::Matrixd& matrix){ 
}
 
osg::Matrixd Camera::getMatrix() const{
	return osg::Matrixd();
}

void Camera::setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up){
}

void Camera::computePosition(const osg::Vec3& eye,const osg::Vec3& lv,const osg::Vec3& up){ 
}


osg::Matrixd Camera::getInverseMatrix() const{
	return osg::Matrixd();
}
 

